From story to screenPowered by AI

Write it, stage it, shoot it, finish it. One system, from the page to the cut.

From script to finished shots

THE LEDGEDraft 7 · p.14

Scene 41 — Cliff ledge, dawn

The ledge is barely wide enough for three. Below them, nothing but cloud, moving fast.

MAREN

It comes with the sun. Every time. Nine days running.

KESTREL

(not looking away)

Then we meet it at the sun.

Maren sets the signal horn down on the stone. It rings once, faintly, and she flinches.

A shadow crosses the cloudbank, and keeps crossing — far longer than a shadow has any right to be.

KESTREL

Hold the marks.

Nobody moves. The wind drops. Somewhere above them, something enormous folds its wings.

MAREN

It's already here.

Scene 42 — The sun side, moments later

Light everywhere. The creature turns into it, and for one held beat they see all of it at once.

Scenes48
Speaking parts11
Pages96
Beats tagged212
Storyboard panel one — three cloaked figures walk a mountain ridge, a winged shape far off
01Wide — the ridge
Storyboard panel two — the figures at the cliff ledge looking up
02Medium — at the ledge
Storyboard panel three — low angle of the dragon descending through cloud
03Low angle — descent
Storyboard panel four — extreme close up of the dragon eye
04Insert — the eye
Storyboard panel five — over the shoulder as a figure raises a hand to the dragon
05Over shoulder — contact
Storyboard panel six — the dragon launches off the ledge, dust blasting outward
06Wide — launch
Creature design sheet — a dragon in three orthographic views with wing and head details
CreatureDragon — 3 views, 2 details
Costume design sheet — a leather and cloak battle costume flat-laid with detail studies
WardrobeLedge party — 4 pieces
Prop design sheet — an iron and brass signal horn from three angles
PropSignal horn — 3 angles
Environment concept art — a cliff-edge watchtower above a sea of cloud at dawn
EnvironmentWatchtower — dawn key
Generated shot one — three armoured figures on the cliff ledge as the dragon sweeps past the sun
01Wide — the ridge
Generated shot three — low angle of the dragon descending through cloud, backlit by the sun
03Low angle — descent
Generated shot four — extreme close-up of the dragon amber eye with a figure reflected in the pupil
04Insert — the eye
Generated shot five — the dragon lowers its head toward the two figures on the ledge
05Over shoulder — contact

From script to finished shots

Script

Drop in the screenplay. It comes back split into scenes, beats and speaking parts.

THE LEDGEDraft 7 · p.14

Scene 41 — Cliff ledge, dawn

The ledge is barely wide enough for three. Below them, nothing but cloud, moving fast.

MAREN

It comes with the sun. Every time. Nine days running.

KESTREL

(not looking away)

Then we meet it at the sun.

Maren sets the signal horn down on the stone. It rings once, faintly, and she flinches.

A shadow crosses the cloudbank, and keeps crossing — far longer than a shadow has any right to be.

KESTREL

Hold the marks.

Nobody moves. The wind drops. Somewhere above them, something enormous folds its wings.

MAREN

It's already here.

Scene 42 — The sun side, moments later

Light everywhere. The creature turns into it, and for one held beat they see all of it at once.

Storyboard

Each beat becomes a boarded shot, with the coverage, lens and camera move written down.

Storyboard panel one — three cloaked figures walk a mountain ridge, a winged shape far off
Storyboard panel two — the figures at the cliff ledge looking up
Storyboard panel three — low angle of the dragon descending through cloud
Storyboard panel four — extreme close up of the dragon eye
Asset Gen

Design the creature, the costume, the prop and the location once. Reuse them across the whole slate.

Creature design sheet — a dragon in three orthographic views with wing and head details
Costume design sheet — a leather and cloak battle costume flat-laid with detail studies
Prop design sheet — an iron and brass signal horn from three angles
Environment concept art — a cliff-edge watchtower above a sea of cloud at dawn
Shot Generation

Each boarded shot gets generated from the assets you already built.

Generated shot one — three armoured figures on the cliff ledge as the dragon sweeps past the sun
Generated shot three — low angle of the dragon descending through cloud, backlit by the sun
Generated shot four — extreme close-up of the dragon amber eye with a figure reflected in the pupil
Generated shot five — the dragon lowers its head toward the two figures on the ledge

Direct every decision

Stage it, frame it, direct it, then generate. Every step is your call.

Stage the Scene

Set the blocking and the camera before anything renders.

The same staging rendered — a scaled dragon lowers its head toward two armoured figures in golden light
Grey clay proxy take — an untextured dragon proxy lowers its head toward two mannequin figures on blocked-out rock
The same camera path rendered — a rain-slick neon street at night beneath a vast skybridge
Grey clay proxy take — the camera glides under a blocked-out skybridge and cranes up the tower
The same choreography rendered — two fighters run the identical exchange against a dusk skyline
Grey clay proxy take — two mannequins run a full exchange of kicks, punches, a sweep and a clinch on a blocked-out rooftop
The generated clean plate — she and her shadow are gone, the table, cars, moon and grade untouched
Source take — a woman in a red coat at a Paris cafe terrace under a rising moon

Camera Rig

Auto · Auto · Auto · Auto

BODY

LENS

FOCAL

APERTURE

Scroll a dial, drag the arrows, or use the arrow keys

Hollywood camera control

Set the body, lens, aperture, lighting and move yourself, the way you would on a real rig.

Camera Body & Lens
Aperture & Focus
Lighting Style
Shot Movement
Cinematic Presets
Composition

One character, every scene

Build a character once, tag her by name, and she stays herself.

The same character laughing mid-turn in a sapphire velvet gown, ballroom chandeliers behind her
Ballroom
The same character pushing uphill through deep snow in a mustard parka, head down against the wind
Snow Ridge
The same character glancing back over her shoulder on a rain-slick neon street
Neon Street
The same character on a dune crest looking out across the desert, wind lifting her hair
Dune
The same character crouched in jungle foliage, looking up into the canopy
Jungle
The same character walking away down a marble hall, turning toward the window light
Marble Hall
The same character leaning on a rooftop parapet at dusk, looking out over the city
Rooftop
The same character mid-conversation at a Paris cafe table, lifting her cup
Café
The same character reaching up to catch a falling leaf in an autumn garden
Autumn Garden
The same character wading through shallow water on a black volcanic shore
Volcanic Shore
The same character checking a readout panel in a spacecraft corridor
Spacecraft
The same character between takes on a film stage, adjusting her cuff under the key light
Studio
The same character laughing mid-turn in a sapphire velvet gown, ballroom chandeliers behind her
Ballroom
The same character pushing uphill through deep snow in a mustard parka, head down against the wind
Snow Ridge
The same character glancing back over her shoulder on a rain-slick neon street
Neon Street
The same character on a dune crest looking out across the desert, wind lifting her hair
Dune
The same character crouched in jungle foliage, looking up into the canopy
Jungle
The same character walking away down a marble hall, turning toward the window light
Marble Hall
The same character leaning on a rooftop parapet at dusk, looking out over the city
Rooftop
The same character mid-conversation at a Paris cafe table, lifting her cup
Café
The same character reaching up to catch a falling leaf in an autumn garden
Autumn Garden
The same character wading through shallow water on a black volcanic shore
Volcanic Shore
The same character checking a readout panel in a spacecraft corridor
Spacecraft
The same character between takes on a film stage, adjusting her cuff under the key light
Studio

Imaginary MCP Plugin

Create images and videos directly from your prompts in any AI tool.

Claude

Hero still for the salt-flat scene please. Lone vintage car at dusk, storm band on the horizon, anamorphic.

Imaginary

GPT Image 216:92K
ResultGenerating

Generating

Generated frame — a lone vintage car on a salt flat at dusk under a magenta storm band

One server, one set of tools. Add it to your client config and the pipeline shows up as commands.

Every model, one workspace

Pick the model that suits the shot. Your work carries across all of them.

A diver swims through open ocean as a colossal kraken uncoils in the deep below him
Seedance 2.5
A rider gallops across a frozen plain as a colossal stone titan rises behind them
Seedance 2.0
A skydiver in freefall against a towering canyon of cloud
Kling 3.0
A surfer riding deep inside the barrel of a golden-hour wave
Google Veo
A Chinese opera performer spinning long crimson silk sleeves on a lantern-lit stage
Wan 3.0
A woman in a silk kimono beneath a blossoming cherry tree in swirling petals
Nano Banana Pro
Close-up of mirrored ski goggles reflecting the whole mountain
GPT Image 2
A studio portrait being relit in real time as the key light sweeps around and changes colour
Beeble
An astronaut on a mirror-flat salt lake beneath an enormous ringed planet
Grok Imagine

Made with Imaginary

A vertical series, an animated film, a brand spot. All built here.

Key art for The Nine-Tailed Fox’s Revenge Marriage, a Loomi Originals vertical drama
DramasVertical series for phone-first audiences.
Key art for Dawnbreak, an Imaginary production
AnimationAnimated features with a cast that holds every shot.
A beauty commercial: a woman applies lip balm against a draped cream backdrop
CommercialCampaign and product films at broadcast finish.

Buy credits, not a subscription

Top up once. Credits last a year, and bigger top-ups earn a bonus.

Starter

US$50

50 creditsNo bonus
  • 296 images
  • 300 seconds of video
  • Credits valid 12 months

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525 credits+5% bonus
  • 3,100 images
  • 3,240 seconds of video
  • Credits valid 12 months

Feature

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1,080 credits+8% bonus
  • 6,400 images
  • 6,600 seconds of video
  • Credits valid 12 months
Best deal

Slate

US$2,000

2,240 credits+12% bonus
  • 13,000 images
  • 13,740 seconds of video
  • Credits valid 12 months

Enterprise

Custom

Custom volumeBeyond 12%
  • Volume pricing on every model
  • A named account manager

Approximate output across popular models at current rates. Minimum top-up is US$50, and separate top-ups do not reset one another.

Frequently asked questions

Twelve months from the day you buy them. Nothing shortens that, and separate top-ups do not reset each other.

No. Credits only. There is no monthly commitment keeping the account open.

Shots. You bring the characters, wardrobe, props, locations, staging and camera. Imaginary generates the frames and takes from those.

No. Imaginary generates, it does not edit. Shots come out ready for whichever suite your post team already works in.

Yes. Define the character once, then tag them by name. The look holds across any model and any scene.

Anything that speaks MCP: Claude, ChatGPT, Codex and others. Add it to the client config and the pipeline shows up as commands.

A vast dark sound stage with a single shaft of electric-blue light falling on a lone figure at its centre

Produce with Imaginary

Bring the script. Staging, framing, direction and generation all happen here.

Imaginary — From story to screen, powered by AI